Axol Alink's profile

Modules 7th period

✧ ୨ৎ​​​​​​​ 'MODULES 7th PERIOD' ୨ৎ ✧
✧​​​​​​​​​​​​​​ 'FINAL PRODUCTS' ✧​​​​​​​
By: Axol Alink
SINTLUCAS - DDM2B - MODULES: 1, 2 & 3
This period all the modules were all aligned, thats why Im making a behance for all of the threee seperate. 

Module 1: Illustrator
​1. Introductie, Simple Self-Portrait, Proporties (Menselijk lichaam) | 1,5 uur ----------------
​2.​ Voorjaarsvakantie​ ------------------------------------------------------------------------------------
​3. Simple Self-Portrait, Introductie, Adobe Illustrator | 1,5 uur --------------------------------
4. Simple Self-Portrait, Product ontwerpen & structuur toepassen (Bovenlichaam, layer-namen & layering.) | 1,5 uur -------------------------------------------------------------------------
5. Simple Self-Portrait, Terugblik (Resultaten uit Wooclap), Onderlichaam (Uitwerken) | 1,5 uur ----------------------------------------------------------------------------------------------------
6. Simple Self-Portrait - Deadline, Module 1_7, Ontwerp afronden (Boven-/ onderlichaam) Structuur (Layer-namen en layering), Exporteren | 1,5 uur -------------------------------------
7. (Inhalen modules, project of extra les), (Modules niet af?) Afronden modules, Werk verder aan project of extra anatomie les | 1,5 uur ------------------------------------------------
8. (Inhalen modules, project of extra les), (Modules niet af?) Afronden modules, Werk verder aan project of extra anatomie les | 1,5 uur-------------------------------------------------
9. presentatie en evaluatie | 1,5 uur ----------------------------------------------------------------
10. Interweek --------------------------------------------------------------------------------------------


Module 2: Blender
​1. Introductie en 2D concept + mood + animatie schetsen | 1,5 uur -----------------------
​2.​ Voorjaarsvakantie​ ----------------------------------------------------------------------------------
​3. 3D inblocken van de environment assets en animatie asset, set up camera​ | 1,5 uur
4. 3D modellen van de assets, (een plus: inblocken animatie) | 1,5 uur --------------------
5. Texturen van de 3D assets | 1,5 uur ------------------------------------------------------------
6. Maak scene met belichting voor gekozen mood, import image van character, maak compositie, maak test renders | 1,5 uur ----------------------------------------------------------
7. Animatie van een element in de scene, tussentijdse render (mp4) | 1,5 uur ------------
8. Finalize 3D models, texture en animatie, – export final render | 1,5 uur -----------------
9. Project presentatie en evaluatie. | 1,5 uur -----------------------------------------------------
10. Interweek ------------------------------------------------------------------------------------------
Module 3: After effects
​1. Introductieles​ | 1,5 uur ----------------------------------------------------------------------------------------
​2. Voorjaarsvakantie​​ ----------------------------------------------------------------------------------------------
3. Keyframes en animeren in After Effects: Verschillende soorten, Easy ease, hold, bezier, linear. | 1,5 uur ---------------------------------------------------------------------------------------------
4. Text layers in After Effects: het ‘animate’ menu, range editor, 3d, combinaties, instellingen. | 1,5 uur ---------------------------------------------------------------------------------------------
5. Shape Layers in After Effects: het ‘add’ menu, welke effecten, combinaties, instellingen.| 1,5 uur ----------------------------------------------------------------------------------------------
6. Compositing: Character rigging en animeren vanuit module 1.7 (Duik plugin, importeren vanuit illustrator/Photoshop, Inverse Kinematics) | 1,5 uur ----------------------------
7. Compositing: Character rigging en animeren vanuit module 1.7 (Duik plugin, importeren vanuit illustrator/Photoshop, Inverse Kinematics) | 1,5 uur ----------------------------
8. Compositing: Character rigging en animeren vanuit module 1.7 (Duik plugin, importeren vanuit illustrator/Photoshop, Inverse Kinematics) | 1,5 uur ----------------------------
9. Project presentatie en evaluatie. | 1,5 uur ---------------------------------------------------------------
10. Interweek ---------------------------------------------------------------------------------------------------------

୨ৎ
​​​​​​​ 'MODULE 1_7' ✧​​​​​​​

Self portrait
We started drawing a base with the help of guide lines.
Mood board character (Ocean)
Then we needed to create an character for us to animate later in after effects. This is the mood board for my character (and OC) Ocean.
Character Ocean
Here a drawing of Ocean to get a better idea of how he looks like.
(I also have it on my instagram: @Miiss.nii
Finished design
Here I later realised that my character has green eyes. Which I later changed in the final product.

୨ৎ
​​​​​​​ 'MODULE 2_7' ✧​​​​​​​

Moodboard
I first started with a mood board to get the right picture. Also the character played a part in the room creating. 
Sketches of room
Here I started to make sketches for the room. Then I later combine the sketches in a different setting. Since I had a rough time with the camera placement for later in aftereffects.
Base block out
Here I made a base of the room's block out. This helped me think about where to place certain furniture and other room decor.
Detailed room
Here I have the room in detail with no added color. I gave it light placements and I animated the fish in the fish tank. 
(the fish are made by: @FoskeJanssen)
Blunt colors
Here I added blunt colors to the blender file. This made the room look alive. I also made it so that the world globe glows and the stars on the celing too.
Detailed room in color
Here is the room edited with 'real life light'. I put in a screen which projects the night light from the outside to the inside of the room. This makes the room look dark and really bring the right mood. With the stars, lamp and globe that light up it really makes it set the mood.

୨ৎ
​​​​​​​ 'MODULE 3_7' ✧​​​​​​​

1e after effects assignment
Here we started easy first, with animating our own name.


2e after effects assignment
Here we needed to try and move the characters.
3e after effects assignment
Here we needed to animate an star into a circle
at first it didn't work out so, it looked like this
4e after effects assignment
Here we needed to animate your screen moving along with the object, or just moving in place
5e after effects assignment
Here we needed to animate our character, but in after effects. I animated mine so that he is waving. The arms are not really accurate, but I struggled a lot with the program, so I think I did quite a good job.

୨ৎ
​​​​​​​ 'FINAL PRODUCT ALL TOGETHER' ✧​​​​​​​
Relection
I am very proud of myself this last period. I struggled a lot with planning, since my motivation was a bit lacking.
What I think I can do better next time is try to ask for more feedback. I figured out that I didn't ask for that many feedback. Which made me miss out on small details I could have avoided. But I've learned and I'll take it into the next period with me.

୨ৎ

05/ 04/ 2024
Modules 7th period
Published:

Owner

Modules 7th period

Published: